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FFB Yoke v1 Beta

on Mon Oct 02, 2017 9:15 pm
Hey all

As some of you may have noticed, first part of the first Blueprint is out available for download here:
https://vrflightsim.wixsite.com/mysite/finished-stuff

Please consider this "beta" release. This package is far from complete and additional docs and files will be included later.
Some content might even change as the development continues and as your feedback will shape the final look of full Version 1.
For the time being you can start printing your parts from STL_zip file.
Please leave your comments and suggestions regarding "beta" specifically under this topic.

Here is a brief overview of my printing parameters:
Infill - 20%
Infill pattern - Linear (minimum vibrations)
no. of shells - 2
Roof/Floor thickness - 0.80mm
Layer height - 0.20mm

Thanks and enjoy..  Jay
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Re: FFB Yoke v1 Beta

on Tue Oct 03, 2017 6:30 am
Thank you!

regrads Christian
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Re: FFB Yoke v1 Beta

on Sun Oct 08, 2017 1:23 pm
nearly completed eBay pars list now available..
Still have to add all the bolts and boxing material.

Jay
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Re: FFB Yoke v1 Beta

on Sun Oct 08, 2017 4:03 pm
Great thanks for the list!

today my printer quit I hope to get him to work within the next days.
what kind of printer do you have?

regards Christian
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Re: FFB Yoke v1 Beta

on Wed Oct 11, 2017 5:36 pm
CTC replicator 2.
Cheap Chinese printer but after some upgrades, it works like a charm:)
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Re: FFB Yoke v1 Beta

on Sun Oct 22, 2017 11:29 am
hi Jay,
do you have a copy of the finished assembly from sketch up or whatever the same as what you have on the splash screen of your movie? it would be so much easier than keep stopping the move.

rgds

Chris
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Timing Belt

on Tue Oct 31, 2017 11:31 am
Hello Jay,

Is there a reason for using the M3 timing belt or can I use a different size. The M3 is very difficult to get in Australia.

Rgds Chris
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Re: FFB Yoke v1 Beta

on Tue Oct 31, 2017 10:30 pm
Hey Chris

The 3D model was done in Autodesk 123D.  Unfortunately this tool is no longer available as it was recently discontinued therefore I'm porting the project into Fusion 360.
I can only recommend Fusion 360 as it comes free for educational and non profitable purposes and it's very powerful.
I'm also working on couple different projects at the same time so please be patient.

As for the belt.
I think HTD 3M is the best option for the yoke because it's quite easy to bend around small diameter pulleys while maintaining good grip on them.
There are plenty of sellers on eBay providing international shipping, I just checked;)
Also the printable STL models are designed specifically for this type of belt.

Jay
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Re: FFB Yoke v1 Beta

on Thu Nov 02, 2017 9:27 am
Thank you for the info, Jay. I have found the belt on the internet and have order it. I have completed my FFB yoke wiring now and I'm ready to plug in to FS and give it a try. I shall let you know how it goes. Your project has been very cleverly thought out and designed, it is not until you put it all together that you see how much work that you have put into it. I also use
Fusion 360. Thank you for your help.

Chris
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Help!

on Sun Nov 05, 2017 3:49 am
I have finished my yoke build and have calibrated it without any problems but the moment I switch on the power it goes crazy. It continuously slams forward and backwards and left and right. It is like a caged cat trying to get out of the box. What an earth have i done wrong? would appreciate any assistance with this.

Rgds, Chris
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Re: FFB Yoke v1 Beta

on Mon Nov 13, 2017 12:17 pm
Hi Chris

I would double check if the desired direction on the motors, correspond to the pot. direction.
Did you do any "hack" on the PCB to increase the current?

Jay

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Re: FFB Yoke v1 Beta

on Tue Nov 14, 2017 10:18 pm
Chris

Any luck with your "cat in the box" ?
Did you check the directions as mentioned above ?

Jay
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Re: FFB Yoke v1 Beta

on Sun Nov 19, 2017 10:36 am
hi Jay,
sorry that i have not replied, I have been travelling for a week or so. I shall have a look at the "cat in the box" tomorrow and let you know how it is going.
rgds
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Re: FFB Yoke v1 Beta

on Mon Nov 20, 2017 11:38 am
Hi Jay,
Still having no luck with the 'wild cat'. All is well as a normal yoke but the application of power to the motors is another thing. I have made no mods to the motherboard. the only connections that i am using are the power, the two pots and the two motors. Is there any thing else that i should connect.I am not using the IR detector from the handle or any of the other switches. Any ideas?
Regards, Chris
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Re: FFB Yoke v1 Beta

on Thu Nov 23, 2017 10:52 pm
Heloo, Can I ask for box sizes? and layout of holes on the box ?
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Re: FFB Yoke v1 Beta

on Fri Dec 01, 2017 7:33 am
kukmasta wrote:Hi Jay,
Still having no luck with the 'wild cat'. All is well as a normal yoke but the application of power to the motors is another thing. I have made no mods to the motherboard. the only connections that i am using are the power, the two pots and the two motors. Is there any thing else that i should connect.I am not using the IR detector from the handle or any of the other switches. Any ideas?
Regards, Chris

Hey Chris

Sorry for late response, I'm really busy lately.
Regarding your "wild cat" syndrome, I'm pretty sure you need to connect all PCB's as it was in assembled joystick originally, especially the IR sensor.
Later on, I'm gonna implement a switch, that will trigger the sensor's circuit, meanwhile just stick electrician tape over one of the diodes.

Jay
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Re: FFB Yoke v1 Beta

on Fri Dec 01, 2017 7:35 am
mano wrote:Heloo, Can I ask for box sizes? and layout of holes on the box ?

Hi
Drawings of the box and hole layouts will come along with published 3D model soon, please be patient.
Jay
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Wildcat

on Fri Dec 01, 2017 1:29 pm
Thanks Jay I had a feeling that would be the case. I shall give it a whirl tomorrow.

Regards, Chris
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